pub enum LayerName {
Shading,
Halo,
Bonds,
Labels,
Marks,
Overlay,
}Expand description
Layer name inside a molecule viewport.
Variants§
Trait Implementations§
impl Copy for LayerName
Source§impl<'de> Deserialize<'de> for LayerName
impl<'de> Deserialize<'de> for LayerName
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for LayerName
impl StructuralPartialEq for LayerName
Auto Trait Implementations§
impl Freeze for LayerName
impl RefUnwindSafe for LayerName
impl Send for LayerName
impl Sync for LayerName
impl Unpin for LayerName
impl UnsafeUnpin for LayerName
impl UnwindSafe for LayerName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.